Patch Notesofficial

In-game patch notes. Current version v1.0.1 (September 16, 2026).

v0.9.6

45 notes

New

  • New Super Rare Batomon: Drumire - When a Toxic ally casts, give it +5/10/15% Cooldown Speed for this battle. * Hopefully this will make the Poison archetype feel more coherent. Also this should give more purpose to Cordycant's buff.
  • Added shiny forms for Ignit, Flarilisk and Basilord, with 20% more Burn than the regular forms.
  • Added shiny sprites for Pipskull and Ratacomb.
  • Added event art for the Traveling Merchant instead of the placeholder.

QoL

  • Trinket and Batomon Start of Battle effects now animate and play one at a time before the battle starts.
  • Added an opening animation for the Locked Box, the Mysterious Chest and the Fake Diamond. Losing a battle while holding one now opens it in the next shop instead of quietly leaving the reward in your bag.
  • Knockouts from an execution now shoot a red trail from the Batomon that lands on its target (Dirgefin, Reapra, Vengrieve, Petrirex).
  • Added a new counter UI above some Batomon to show the following: Berroon - how many berries it has left Aviarab - how much multicast it will give the next flying purchase Cordycant - how much poison it will give to the next purchase Aviarab and Cordycant's buff changed to NOT persist after they are sold, to better match the new visuals.
  • Cooldown Speed is now a keyword with a description, and the inspect sheet shows what your current Cooldown Speed actually gives you.
  • Added sound effects and improved the animation for opening/closing the inspect sheet.
  • Google and Apple accounts are now asked for a display name before the title screen. They had been uploading boards and sitting on the leaderboards with a blank name.
  • Added a Mobile button to the title screen, linking to the mobile page.
  • Improved controller navigation on the set select screen.
  • The tutorial has been overhauled.

Balance Changes

  • Talonite Now gains its Shield per Rock ally and Multicast per Flying ally permanently at the start of every battle instead of ongoing. Cooldown: 7.5s → 12.0s * Changed so that it's more of a scaling option rather than one that give immediate power.
  • Winged Fossil Flying monsters: +20 Shield → +20 Damage * This was just meant to be the event option that gave immediate power, but instead ended up as a Rhizuka enabler.
  • Gachapod Cooldown: 8.0s → 6.0s * The change to legendary was a bigger nerf than I expected, so I'm reverting the cooldown nerfs completely.
  • Sproutquill / Fernfowl / Quillustrous Cooldown: 4.0s → 5.0s * Quillustrous was overperforming extremely hard.
  • Opalion On Cast: trigger the Rock ally above → trigger 2 random Rock allies Cooldown: 6.0s → 8.0s * Changed so it can work with Petrirex, and have better synergy with Rhizuka
  • Cairnage Shield to Damage grant: adjacent allies → all allies Cooldown: 7.0s → 5.5s * It was underperforming and was very rarely played. Also changed to work with Petrirex now.
  • Shellter Shield: 100/200/300→ 120/240/360 * Slightly underperforming.
  • Rhizuka Damage: 250 → 200 * It was a little too strong during mid game.
  • Vipair Poison: 3/6/9 → 4/8/12 * This wasn't that good even when the trinket archetype was dominant. Now that the trinket archetype has been reigned in, it looks like one of the worst Batomon in the game.
  • Emburn Burn: 3/6/9 → 4/8/12 * One of the ghosts that still underperforming after the recent ghost buffs.
  • Cawnushi Damage per knockout: 50/100/150 → 70/140/210 * Underperforming even harder than Emburn.
  • Tengusto Damage per badge: 50/100/150 → 70/140/210 * This is meant to be an option to close out a run from a full win-streak, but it looks like it's underperforming even in the mid-game.
  • Pyrokami Cooldown: 4.5s → 4.0s Cost: 30 → 25 * This is meant to be an option that gives immediate power in the mid game, but was underperforming there as well as the rest of the game.
  • Kindlepot / Furnadon Cooldown: 6.0s → 5.0s * The nerf from a few patches ago that cut the ability scaling down to half was too much, so I'm giving back some power.
  • Emberpaw Evolves at 25 Burn, down from 30
  • Sproach and Cordycant are no longer offered as event or Traveling Merchant rewards. Their abilities only trigger when you buy them, so a granted copy arrives with no ability at all.

Bugfixes

  • Fixed ranked rank changes not sticking. A failed profile save now retries, signs back in, or tells you it did not save, instead of quietly dropping your new rank the moment you closed the game.
  • Fixed a Google or Apple session that had expired carrying on in silence. You now get the reconnect prompt, or are sent back to the title to sign in again.
  • Fixed an opponent's Sproach and Gemwing paying out nothing.
  • Fixed Sproach counting more lives lost than intended sometimes.
  • Fixed Vengrieve not taking its victim's Multicast.
  • Fixed a revived monster's knockout not counting for the monster that landed it: Rattleghast's Poison, Petrirex's Shield and Damage, and Vengrieve's stat theft all read one knockout short.
  • Fixed the Professor event levelling a Swoonet or a Kappow past the level 4.
  • Fixed a trinket gained from Pompummel triggering a Pawsperity only turning up at the start of the next day.
  • Fixed a Bunchop's team HP gain from a Pompummel not showing until the next round.
  • Fixed Blessom not blessing the shop on the day a Monster Ranger grant merged it up.
  • Fixed shop items staying at full price when a discount arrived mid-shop, like picking up the Shopkeeper from a Mysterious Mask, and after quitting and resuming a run.
  • Fixed Link Cable not widening Shiny Sukoi's highlight in the shop.
  • Fixed the inspect prompt hanging over an empty shop slot after you bought the monster it was pointing at.
  • Fixed badge case unlock animations sometimes replaying when you returned to the title screen or finished a ranked battle.
  • Fixed Ignit, Flarilisk and Basilord never unlocking their Batopedia trophy, medal or star.