New
- Added the Jinto region with 50+ new Batomon!
- Added 6 new trainers: Twins, Gentleman, Painter, Burglar, Scavenger and Black Belt.
- Added 30+ new trinkets.
- Added the Traveling Merchant and the Fossil Discovery events.
- Added ranked seasons. A season ends with a hard reset to Bronze 8, and your rank carries a quarter of the way into the next one.
- Added badge case skins.
- Added the game on Android, playable on the same account as your PC runs.
- Added French, Italian, Korean, Portuguese and Spanish localizations.
QoL
- Added the Batomon inspect sheet. Right-click a monster in the shop, in battle, on an event or in the Batopedia to see its full stats, ability and evolution chain.
- Added a Run History screen on the main menu, showing who you fought, how long it took, and what each Batomon did.
- Added a Patch Notes screen on the main menu.
- Added a filter to the Batopedia. You can filter Batomon by type or rarity.
- Added a "???" tab to the Batopedia for event Batomon and mythicals.
- Added a Hide Usernames setting. With it on, the battle intro announces both trainers by their trainer class instead of their display name.
- Trinket and Batomon Start of Battle effects now animate and play one at a time before the battle starts.
- Added small trainer portraits to the battle scene.
- Protect and Silence now get an icon in the monster's corner, with a count when a status is stacked.
- Positional trinkets (crowns, flags, crests) show an icon now on their target slots when they are active.
- Added a visual effect for Batomon that have additional types from Painter, Chef, events, etc.
- Added a new counter UI above some Batomon, showing Berroon's berries left, Aviarab's multicast for the next Flying purchase, and Cordycant's poison for the next purchase.
- Knockouts from an execution now shoot a red trail from the Batomon that lands on its target.
- Cooldown Speed is now a keyword with a description, and the inspect sheet shows what your current Cooldown Speed actually gives you.
- Income is a keyword now, and a tooltip shows when you hover your $ amount in the shop. It explains income, and how much you currently get per day.
- The Batopedia now shows entire evolution chains for Batomon with multi-stage evolutions.
- The battle recap counts how many times each monster casted.
- The event screens carry the trainer panel and the shop rank now in the team panel.
- When fast-forwarding, the speed increases after the sudden death sandstorm starts.
- The main menu's secondary buttons moved into an overflow menu, since the title screen was getting too crowded.
- The settings menu split into 2 tabs now that it is starting to get too crowded with too many settings.
- Also redid the settings menu for mobile separately to better suit touch controls.
- Audio mutes now when you alt-tab away from the game.
- The game now reopens on the monitor you last played it on.
- Cancelling an opponent search holds the battle button shut for a moment, so you don't accidentally double click and start searching for an opponent again.
- The tutorial has been overhauled.
Balance Changes
- Team HP pool
Increased Base HP at day 10+
* Fights were regularly over in under 2 seconds at late game, which was too fast to be readable or satisfying.
- Sell value
Level 4 now resells at its level 3 price
- Geminiss
Cooldown: 10.0s → 12.0s
* Pre-emptive nerf to compensate late game hp changes